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December 13, 2007

Timer saves time in flex 3.0

I just read about new Timer class in ActionScript3.0. With this class things get very simple when it comes to programming events in time intervals. With just few lines I have total control of time driven events. Also, TIMER property of TimerEvent and TIMER_COMPLETE property of Event class are very useful.

I'm already imagine complex shemas with extending of this class when one tick triggers another timer and so on. Very time saving. Next are Strings.

I got to find some small project to write while I'm reading or I'll end up with 'useless knowledge' that hangs over my empty flex folder. But what?

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